﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace AnimationEditor
{
    class Data
    {
        //对象名称集合
        public static List<String> objectList = new List<string>();
        //动作名称集合
        public static List<String> actionList = new List<string>();
        //帧列表名称集合
        public static List<String> frameList = new List<string>();

    }
}
